It’s no secret that the mobile industry is surging at an astronomical rate. According to a report by GetJar, the industry will be worth $17.5 billion by 2012. Make no mistake, this is an industry being driven by apps that sell for between $0.99 and $2.99 on average. The industry as such has attracted capital investment as well as growing exposure in popular culture.
The article goes on to say that for iPhone developers and designers, creating an app can cost $80,000 according to Craig Hockenberry’s open letter to Steve Jobs – which may or may not earn a return in iTunes. Now even if that number is a little high – this is driving developers to focus on simple and cheap picsart apk download recognizing that people right now are willing to pay much for something as an impulse buy.
Find the proper platform to sell your media. For example, if you develop apps then you should try the iPhone or android app store. If you made an album try iTunes. If you are an artist or composer try selling your media on sites that sell stock photos, music, art and video footage.
Gamification is about driving behaviour for the consumers. It’s about creating loyalty by making it fun, and giving what people want – which is recognition and rewards.
If you’re a publisher of apps – let’s say you’re the manager for a busy nightclub and have an app for promoting your club – then you’re more likely to have a free app than a paid app. You can still make money with a free app!
The perfect mobile apps are ones that have a high engagement value. They aren’t boring and you first need to get an idea about their engagement quotient from their screen shots. If the screen shots look appealing, there is a good chance that they are engaging.
Isn’t it time to share your expertise and reach your mobile consumers before your competition? It’s your responsibility to make it easy for them to connect with you!